(Temporary)
> Senior Tech Programmer @ Guerrilla Games - Sony SCEE [2010-Present]
> Technical Art Director @ Reality Pump [2008-2010]
> Gpu Pro, Game Engine Gems 2 Article Author
> GDC Europe 2009, 2010 Speaker
> GCDC 2008 Speaker
> Main consultant, EGA – European Games Academy
> EGA tutor:
*Introduction to Game Production
*Shader Programming
*Advanced Visual Effects
> CV
> BIO
hello@drobot.org
> Course slides / Slajdy [PL][pdf/ppt]
> Advanced material rendering (GDC Europe 2010- Extended) [ENG][pdf]
> Quadtree Displacement Mapping with Height Blending (GDC Europe 2009 - Extended) [ENG][pdf]
> Quadtree Displacement Mapping with Height Blending (GDC Europe 2009 - Original) [ENG][pdf]
> Introduction to Game Developement / Wstep do Game Devu (AGH open lecture) [PL][pdf]
> Introduction to AI in games / Wstep do AI w grach (AGH open lecture) [PL][pdf]
> Practical use of Screen Space Ambient Occlusion (GCDC 2008) !!!UPDATE!!! [ENG][ppt]
> Practical use of Screen Space Ambient Occlusion (GCDC 2008) !!!UPDATE!!! [ENG][pdf]